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SharpEmu PS5 Emulator: Playable Games, Requirements, Mac and Steam Deck Support (2026)

A PS5 emulator written from scratch in C#; a batch of smaller games hit 60 fps, PS4 support in progress

Emulates
PS5 / PS4
Latest
v0.0.7-pulse · 2026-11-01
Team
par274
License
GPL-2.0-or-later
Started
2026-03
Windows · BetaLinux / Steam Deck · BetaMac · BetaAndroid · Unofficial port

Key points

  • SharpEmu is an open-source PS5 emulator written from scratch in C#, led by Turkish developer par274 (Berk). The repo dates from March 2026; press coverage took off in July.
  • The latest version is v0.0.7-pulse (2026-11-01). Since September, a new release has landed roughly every two weeks.
  • As of 2026-11-01, its compatibility database lists 100 PS5 games tested on Windows: 44 playable and 26 in-game. The playable ones are mostly 2D or small games like Dreaming Sarah and Hollow Knight.
  • Demon's Souls, Astro Bot, Gran Turismo 7, GTA V and Elden Ring reach gameplay, but the project itself flags them as 'performance heavy.' None are really playable yet.
  • It runs on Windows and Linux, with a separate sharpemu-mac edition (Metal, macOS 15+). PS4 backward compatibility is in development. Android only has the unofficial sharpdroid.

SharpEmu is an open-source PlayStation 5 emulator written from scratch in C#. It runs on Windows and Linux, has a separate Mac edition, and is adding PS4 backward compatibility. As of November 2026, the latest version is v0.0.7-pulse (2026-11-01). It does best on smaller games: Dreaming Sarah and Hollow Knight already play at 60 fps. Big games like Demon's Souls and Astro Bot reach gameplay, but the project itself marks them "performance heavy," and they're not really playable yet.

Background

  • The lead developer is par274 (Berk) from Turkey. The repo was created on 2026-03-11, and 0.0.1 shipped the same day. License: GPL-2.0-or-later.
  • In July 2026, SharpEmu and KytyPS5 took off almost at the same time. Tom's Hardware's 07-15 story called it the most prominent PS5 emulator in the news cycle. On 07-17, the project launched sharpemu.app with a compatibility database covering every PS5 game.
  • It's framed as a research and learning project with no commercial goals. Why C#? "Because we like it, and it makes iteration fast," and to see how far a managed runtime can take console emulation.
  • The credits list Kyty, shadPS4 and Ryujinx.

Releases

DateVersion
2026-03-110.0.1
2026-07-16v0.0.2
2026-07-28v0.0.3
2026-09-25v0.0.4-release.2 (six games playable at 60 fps)
2026-10-03v0.0.5-nexus
2026-10-18v0.0.6-mono
2026-11-01v0.0.7-pulse

What runs now (as of 2026-11-01)

The compatibility database tracks 9,307 PS5 games and 16,070 PS4 games. On Windows, 100 PS5 games have been tested: 44 playable and 26 in-game. Linux, macOS and PS4 results are listed separately.

GameStatusReport date
Dreaming Sarah and five othersPlayable at 60 fpsAnnounced 2026-09-25
Hollow Knight (Voidheart Edition)Playable, 60 fps2026-10-14
Demon's SoulsIn-game, performance heavy2026-10-05
Astro BotIn-game, performance heavy2026-10-06
GTA V (PS5 version)In-game2026-10-03
Gran Turismo 7In-game2026-10-19
Elden RingIn-game2026-10-21

The six 60 fps games announced on 09-25 were Dreaming Sarah, Void Terrarium, New Joe & Mac, Tetris Forever, Hoa and Tomb Raider IV-VI Remastered. At that point 55 games had been tested and 12 reached gameplay (Tom's Hardware, 09-27). Nobody has played these start to finish yet. Every report in the database names the exact build, and results vary a lot between versions.

Platforms

PlatformOfficial supportNotes
WindowsPrimary targetx64; Windows on ARM PCs (Snapdragon and others) can run the x64 build through Windows' built-in emulation
Linux / Steam DeckSupportedx64 with Vulkan; on Steam Deck, Astro's Playroom ran at 0.5–1 fps (Tom's Hardware, 08-13)
macOSSeparate sharpemu-mac editionNative Metal rendering, macOS 15+, Rosetta 2 on Apple silicon
AndroidNoneOnly the unofficial sharpdroid (FEXCore running the Linux build); the author said release 8 on 2026-10-20 may be the last
iPhone / iPadNone—

SharpEmu is a single desktop program. Run it with no arguments and you get a game library, settings, a log console, a built-in updater and 15 interface languages. Pass a game's eboot.bin as an argument to run it from the terminal, which is handy for capturing logs.

Requirements

There are no published minimum specs. What's known: 64-bit Windows or Linux (macOS 15+ for the Mac edition) and a Vulkan-capable GPU on Windows and Linux. The PS5's CPU is an x86-64 Zen 2, so SharpEmu runs the game's CPU instructions directly on a PC; the hard parts are the system kernel and the GPU.

PS5 game files

SharpEmu loads a game's eboot.bin, meaning a decrypted game folder; you point the library at those folders. The FAQ says the project doesn't provide games, firmware or keys, and that compatibility reports based on pirated dumps are removed.

PS4 backward compatibility (experimental)

SharpEmu started as a PS5-only project and is now adding PS4 support, with PS4 games tracked in their own list. The README shows Bloodborne and the Uncharted collection booting. The FAQ puts it plainly: for PS4, the mature shadPS4 is the project to look at, and SharpEmu isn't a replacement for it.

How it compares

ProjectApproachStrengthsWeaknesses
SharpEmuEmulator written from scratch in C#High share of playable small games; desktop app and official Mac edition; steady releasesBig games only reach gameplay, with poor performance
KytyPS5Translation layer based on KytyMost games in-game, most big-game demosOfficial builds crash often; high frame rates mostly come from forks
AnyPS5Relinks game executables into native PC programsNo emulation, so in theory the lowest overheadVery few playable games

Who it's for

  • PC players who want to try PS5 indie and 2D games: start with SharpEmu.
  • Mac users: it's one of the few PS5 projects with an official Mac edition. See the Mac hub.
  • Anyone waiting for Demon's Souls or Astro Bot: for now, you can only follow progress.
  • PS4 games: use shadPS4.

FAQ

What PS5 games can SharpEmu play?

As of 2026-11-01, its compatibility database lists 100 games tested on Windows: 44 playable (completable with few or no issues) and 26 in-game with major issues. The playable ones are mostly 2D and small games. The six 60 fps games the developer announced on 2026-09-25 were Dreaming Sarah, Void Terrarium, New Joe & Mac, Tetris Forever, Hoa and Tomb Raider IV-VI Remastered. Hollow Knight (Voidheart Edition) was also marked playable at 60 fps on 10-14.

Can SharpEmu run Demon's Souls or Astro Bot?

They reach gameplay but aren't playable yet. The database lists Demon's Souls (10-05) and Astro Bot (10-06) as in-game with the note 'performance heavy.' Gran Turismo 7, the PS5 version of GTA V and Elden Ring are in the same tier.

Does SharpEmu work on Mac?

Yes, through a separate edition, sharpemu-mac. It tracks the main project, renders natively with Metal (no MoltenVK), needs macOS 15 or later and runs under Rosetta 2 on Apple silicon. The Windows and Linux builds render with Vulkan.

Is there a SharpEmu Android version?

Not an official one. sharpdroid is an unofficial project that runs SharpEmu's Linux build on Android through FEXCore. Its latest release, sharpdroid-8, came out on 2026-10-20, the author said it may be the last, and very little runs on it.

Can SharpEmu play PS4 games?

PS4 backward compatibility is in development as an experimental mode; the README shows Bloodborne and the Uncharted collection booting. The official FAQ itself recommends the mature shadPS4 for PS4 games and says SharpEmu isn't a replacement for it.

Does SharpEmu work on Steam Deck?

It boots but isn't usable. Tom's Hardware reported on 2026-08-13 that Astro's Playroom ran at 0.5–1 fps on the Steam Deck.

SharpEmu vs KytyPS5: which is better?

Both are very early. SharpEmu has a higher share of playable small games, a built-in desktop app with 15 languages and a steady release schedule. KytyPS5 gets more big games in-game and has more forks and demo videos. For 2D and indie games, try SharpEmu first.

What is the official SharpEmu website?

sharpemu.app. The README says only sharpemu.app and the links listed in the GitHub repository are affiliated with SharpEmu; any other sites, accounts or donation pages are unofficial.

Games tested on SharpEmu

Latest news

Sources

  1. SharpEmu official site
  2. SharpEmu FAQ
  3. SharpEmu compatibility database
  4. Tom's Hardware: PS5 emulation ramps up in response to Sony killing physical games (2026-07-15)
  5. Tom's Hardware: PS5 emulation arrives on Steam Deck, Astro Playroom showcased running at 0.6 FPS (2026-08-13)
  6. Tom's Hardware: PS5 emulator successfully runs six titles at a playable 60 FPS (2026-09-27)
  7. Emulation General Wiki: PlayStation 5 emulators