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PlayStation 4

Bloodborne

血源詛咒

WinPlayableshadPS4 · 1440p 60fps
LinuxPlayableshadPS4 · Handheld: close to 60fps, ~40fps lows in big fights; docked: locked 30fps
MacIn-gameshadPS4 · ~14fps unpatched, 20-30fps with patches
iOSNo data
AndroidIn-gameBloodborne-Android · ~34-35fps (Central Yharnam, 720p output, reduced settings)
  • Perfect: No noticeable issues start to finish
  • Playable: Can be finished; minor glitches or slowdowns
  • In-game: Gets in-game, but issues get in the way
  • Menus: Reaches the title screen or menus only
  • Boots: Starts, then hangs on a black screen or intro
  • Nothing: Does not start

Yes, and PC is the best way to play it. With community patches, Digital Foundry measured near-locked 4K60 on an RTX 4080 with shadPS4, and Steam Deck gets close to 60fps in handheld mode, although shadPS4's official compatibility list, which tests without patches, still rates it in-game. bbport 0.7 (October 2026) runs Bloodborne as a native Linux/Windows program at about 90fps in 4K with FSR 4 on an RX 7800 XT; bbport-based Mac ports hold 60fps on an M4 Max, and the Bloodborne-Android port reaches 35-39fps on a Snapdragon 8 Gen 2.

Settings & known issues

  • Use game version 1.09: bbport and the Android port only support 1.09, and v1.00 crashes on boot.
  • Turn on readbacks in shadPS4 to fix vertex explosions; since v0.15.0 there are Relaxed and Precise modes, and Relaxed costs less performance.
  • 60fps and 4K come from community patches (shadPS4's cheats and patches menu). Above 120fps running turns into a slow glide, so Digital Foundry suggests a 120fps cap.
  • The shader cache (v0.13.0+) cuts stutter the first time you enter a new area.
  • Online play works with shadNet since v0.20.0.
  • The Android port supports Adreno 6xx/7xx/8xx GPUs only, not Mali; a pre-patched 60fps executable crashes in the gesture menu.

Compatibility reports

PlatformEmulatorResultNotesSource
WindowsshadPS4Playable1440p 60fps · Radeon RX 9070 XT · PC Gamer, about 30 hours of play; neon graphics glitches often appear at two area transitions (Cathedral Ward entrance, Forbidden Woods lift) and need a restartpcgamer.com 2026-09-24
WindowsshadPS4 Nightly buildPlayable4K near-locked 60fps; ~100fps at 1440p · RTX 4080 (Digital Foundry) · Digital Foundry test; frame-rate unlock and resolution come from community patches. The shader cache cuts stutter in new areasdigitalfoundry.net 2026-01-17
WindowsshadPS4 Nightly buildPlayable720p 50-70fps · ROG Xbox Ally X (Z2 Extreme, 35W) · Digital Foundry handheld test; native 1080p runs at 33-40fpsdigitalfoundry.net 2026-01-17
WindowsSharpEmu 44dcabcIn-game5800X3D/4070S · SharpEmu compatibility list: CUSA03173, game v1.09sharpemu.app 2026-10-29
WindowsshadPS4 v0.15.0In-gameOfficial compatibility list: CUSA00900github.com 2026-10-23
Linux / Steam DeckshadPS4PlayableHandheld: close to 60fps, ~40fps lows in big fights; docked: locked 30fps · Steam Deck OLED · PC Gamer citing Deck Wizard on YouTube; frame rate unlocked with a community patchpcgamer.com 2025-11-24
Linux / Steam DeckbbportIn-game60fps+ on Steam Deck, but unstable · Steam Deck · Game Rant: the AppImage runs on Steam Deck, but sudden crashes, graphics glitches and failed launches made the author hold off recommending it. The README suggests 1280x720 output on Deckgamerant.com 2026-10-09
Linux / Steam DeckshadPS4 v0.17.0In-gameOfficial compatibility list: CUSA00900github.com 2026-07-30
Linux / Steam DeckshadPS4 v0.15.0In-gameLocked 1080p30 (relaxed readbacks on) · Ryzen 5 4600G / RX 6600github.com 2026-03-18
MacshadPS4 v0.19.0In-game~14fps unpatched, 20-30fps with patches · Apple M1 Pro · Official compatibility list: CUSA03023github.com 2026-10-02
AndroidBloodborne-AndroidIn-game~34-35fps (Central Yharnam, 720p output, reduced settings) · AYN Thor (Snapdragon 8 Gen 2) · Unofficial port, Snapdragon only; full playthrough not confirmedvgtimes.com 2026-10-14

Related news

Game info

Developer
FromSoftware
Publisher
Sony Interactive Entertainment
Released
2015-03-24
Genre
RPG / Action
Title ID
CUSA00900
Updated
2026-11-01

FAQ

Can I play Bloodborne on Windows with an emulator?

The best reported result on Windows is "Playable" with shadPS4, 1440p 60fps (report from 2026-09-24). Results vary by device and emulator version.

Can I play Bloodborne on Mac with an emulator?

The best reported result on Mac is "In-game" with shadPS4, ~14fps unpatched, 20-30fps with patches (report from 2026-10-02). Results vary by device and emulator version.

Can I play Bloodborne on iPhone / iPad with an emulator?

We haven't found a public compatibility report for Bloodborne on iPhone / iPad yet.

Can I play Bloodborne on Android with an emulator?

The best reported result on Android is "In-game" with Bloodborne-Android, ~34-35fps (Central Yharnam, 720p output, reduced settings) (report from 2026-10-14). Results vary by device and emulator version.

Where can I find the Bloodborne game files (PKG)?

PS4 emulators load an extracted game folder (the one with eboot.bin), with updates and DLC in their own folders; this game's Title ID is CUSA00900. Some games also use system modules from the console firmware; what they are and where they go is covered in our "PS4 emulator firmware modules and game formats" guide. →

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